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Cars 2 the Video Game

Platform:  PS3, XBox 360, Wii

Tools: Maya, Proprietary Level Design Tool similar to Kismet

Duration: 4 months

Team Size: Attack Mode - 6; Survival Mode - 6;  Cars 2 Team - 60

Role: Lead Designer - Attack and Survival Mode

Metacritic: 74

Gamerankings: 76


After finishing work on Epic Mickey, I jumped onto the Cars 2 team to help finish the game in the last 4 months of production. My tasks were to head up the design and production of both the Survival and Attack gameplay modes. Up until this point, there was paper design and a prototype. But further design, prototyping and tech were needed to finish the modes and to make them fun.


Cars 2 is a great multiplayer game that rivals Mario Kart...Under all the Pixar beauty is an extremely fun game.
— ign.com

Both modes were successful in being fun in their own way, successfully pushing on the correct gameplay features and offering up variety for the player during the campaign. 


Cars 2 Video Review


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